Education
Tribeca Flashpoint Media Arts Academy, Chicago IL
Associates of Applied Science in Game & Interactive Media
Graduation Expected – June 2012
Activities: Student Government President, QA Club
Skills
Agile/Scrum Methodologies, MS Project, Bugzilla, Adobe Photoshop, Adobe Illustrator
Unity, XNA, C#, Javascript, HTML5, CSS3
PivotalTracker, Assembla, HootSuite, WordPress, MS Office
Professional Experience
KBooM! Games, 2011
Game Designer/Community Manager
- Designed core gameplay features for multiple released mobile and social games
- Formulated numerous game design pitches for major brands
- Established and executed on company’s social media strategy
- Communicated directly with fans to encourage and drive discussion
GameZombie.TV, 2009-2010
Producer – Received 2 Webby Awards
- Supervised 40 people to produce 30+ videos achieving more than 250,000 views
- Reevaluated and implemented a new social media strategy across more than 20 sites
- Organized on location video shoots at multiple gaming conventions
- Oversaw production of a new web series
Project Experience
Railed (Working Title), Present
A 3D vehicular action game in Unity.
Lead Producer
- Overseeing 5 teams of 3-4 people to resolve cross-discipline dependencies
- Manage bi-weekly sprint schedule as scrum master
- Monitor build release schedule and content delivery for milestones
- Develop processes to mitigate roadblocks in design and art pipelines
Primordia, 2011
A 3D top-down sci-fi shooter in Unity.
Lead Producer
- Guided a team of 15 to successfully hit milestones over 4 months
- Maintained documentation to chart progress throughout production
- Led design of core gameplay elements.
- Conceptualized and designed UI graphics
Work Experience
University of Wisconsin – Whitewater, 2010
Graphic Designer
- Conceptualized, designed, and coordinated with web development team to update digital signage campus wide
Alternative download link
Resume