Download a version of the game below, or play the web version here

Primordia


01.21.12 Posted in Portfolio by

Primordia is a top down sci-fi shooter built in Unity by a group of 15 Tribeca Flashpoint Academy students. Player’s control Viktor Schell, one of few survivors left after humanity was ravaged by a deadly virus. After being told a possible solution exists by an AI named ORSON, the player travels to a previous time to find a dormant sample of the virus.

Over the course of 4 months, we built up a vertical slice of our game, showing what would be around 1/4th of the final project. In addition to the story mode, we were able to build in a survival mode titled Annihilation. In the game, players have access to 6 mods that can be equipped into primary or secondary slots, with different behavior depending upon which slot it is equipped to. This allows the player to have a total of 30 different combinations of abilities.

Contributions:

  • Led team of 15 students to hit major deadlines and successfully hit above our initial scope
  • Created schedule and milestone delivery list
  • Designed in-game UI and HUD
  • Built PFX throughout the game

If you missed the download link on the previous page and want to try it out, click below.
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